MTG Deck List – Casual – U/R Scarecrows
- May 14th, 2012
- By Lord Faust
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“Tribal” decks are certainly not a new concept in Magic. In fact, since the very inception of the game, various groups of creatures have been designed to work with cards of their own type. Though the synergies and viable cards supporting tribal decks — such as Merfolk and Goblins — have changed over time, and have benefited from years of R&D, the prospect of a tribal deck has always appealed to me.

As with a lot of my decks, this list is inspired by long-running themes in the Magic landscape. Just as “white weenie” decks have seemingly always had their place in the game, the green decks built around fast mana (or or “ramping” as it is often called) and gigantic creatures have also been a mainstay of the game since time immemorial. I have many fond memories of tapping my
Ever since the early days of Magic, mono-white decks have been the de facto configuration for assembling a critical mass of small creatures and trying to snag an early win. Although we are far removed from the days of trying to land a
Since the inception of Magic, zombies have always been a “tribe” — with a varying quality of cards. As a player of the game since the release of Revised, I’ve been trying to fashion all manner of zombie decks. This has not always been an easy task, considering that once upon a time Wizards of the Coast saw fit to print zombies, ghouls, and various other zombie-esque creatures with non-zombie creature types. By the time